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Tema: Halloween 2016 - Dev Diary

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    Halloween 2016 - Dev Diary

    More information about the upcoming Halloween event

    The 2016 Halloween Event is creeping upon us so get ready for Ghosts, Golems and Pumpkins to invade your island.
    The event will include features from previous years, but also new content. New aspects & changes are highlighted in blue colour.
    The Halloween event is activated immediately after the corresponding maintenance (see dates below).





    EVENT SCHEDULE
    Start: 18th of October
    Removal phase: 8th of November
    Full deactivation: 15th of November
    Requirements: Level 19



    HALLOWEEN 2016 CHANGES

    • New Golem tier & slight changes in the mechanics
    • Pumpkin Cemeteries can be revived after depletion
    • Pumpkin Cemetery refillers are rewarded by certain adventures (instead of Pumpkins)
    • Pumpkin Cemeteries produce ~ 33% faster
    • Explorers will find Pumpkins on treasure searches
    • Adventures provide Pumpkin refillers instead of Pumpkins
    • New Halloween 2016 Achievements
    • Pumpkin collectibles will spawn guaranteed worth 1 pumpkin each
    • New event quest chain "The forgotten"
    • New building "Improved Deerstalker"
    • New decoration "Pumpkin cemetery"
    • Several new items available through the Merchant, check details below



    Read more about:

    Please share your scary good (or bad) feedback > here <

    Spooky Settling!
    BB_Nanuq
    Última edición por BB_Nanuq; 07/10/2016 a las 16:37
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    • Availability: Only during the Halloween event
    • Benefit: You can acquire special items for pumpkins in the Halloween shop category
    • Trade: The pumpkins are tradable like regular resources
    • Removal: Check removal phase details as event resources and Halloween items are available only for a limited time!

    You can get the event resource by...
    • Unlocking Halloween 2016 Achievements
    • Sending Explorers on a Treasure search
    • Collecting pumpkins that spawn on your home island (guaranteed each spawn, 1 Pumpkin per collectible)
    • Winning rewards for defeating Golems
    • Completing Halloween quests
    • Producing them with Pumpkin Cemeteries
    • Trading with other players
    • Item gifts from friends
    • Buying pumpkin packages in the Shop
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

  3. #3
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    There are now 4 types of Golems to be defeated.
    • Rock Golem (Level 1* - 25)
    • Greater Golem (Level 26 - 35)
    • Ancient Golem (Level 36 - 55)
    • Supreme Golem (Level 56+)
    *The spawn area of the Golems (middle of your home island) must be revealed/explored to see the Golem. You can see Golem with level 1, but level 19 is required to fight against Golems!





    Respawn & different Golems

    It takes 16 hours for a Golem to respawn after you defeated one.
    Each Golem type has 5 difficulty levels. The same Golem gets stronger until you defeated him for the 5th time.
    After you defeated the 5th (most difficult) Golem of one type, the next Golem type will show up, corresponding with your level. If you didn't level up to a new level range, a Golem with the 5th Golem's values will keep respawning.


    Examples

    You are level 55:
    • Defeat 5 Rock Golems in order to get a Greater Golem.
    • Defeat 5 Greater Golems in order to get an Ancient Golem.
    • The 5th Ancient Golem will respawn until you have reached level 56.
    You are level 28:
    • Defeat 5 Rock Golems in order to get a Greater Golem.
    • Defeat 5 Greater Golems.
    • The 5th Greater Golem will respawn until you have reached level 36.


    In order to destroy the Golems, you need to produce specific buffs in the Provision House.

    Name: Purified Water
    Golem type: Rock Golem
    Production Resources: 20 Water, 20 Copper ore


    Name: Enriched Water
    Golem type: Greater Golem
    Production Resources: 40 Water, 20 Iron ore


    Name: Holy Water
    Golem type: Ancient Golem
    Production Resources: 60 Water, 20 Titanium ore


    Name: Glistening Water
    Golem type: Supreme Golem
    Production Resources: 100 Water, 20 Platinum ore



    The way a Golem is defeated was changed slightly. Your friends can still help you in doing so, but you have to finish the Golem by clicking a new button in the Golem window.

    Important: The Golem can be "over-buffed".
    Example: If it needs just 1 more buff to get defeated, you and your friends will still be able to apply more buffs which no further effect.

    Finish it!
    When the Golem's HP has reached zero, the monster does not die immediately. It only enables the button for finally finishing it for the player who summoned it (island owner). The button cannot be pressed by any friend.

    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

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    Name: Lord Dracul
    Description: A new General who recovers twice as quickly from defeat and travels twice as quickly to adventures.
    He attacks enemies in combats via first strike and deals area of effect damage.
    Cost: 2450 pumpkins
    Limit: New limit of 1 (former acquisitions don't count)


    Name: Conscientious Geologist
    Description: Finds an additional deposit whenever possible.
    Cost: 375 pumpkins
    Limit: New limit of 1 (former acquisitions don't count)


    Name: Grim Reaper General
    Description: This is a specialist with the same values as the Battle Hardened General, but a different appearance.
    Cost: 1560 pumpkins
    Limit: New limit of 1 (former acquisitions don't count)
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

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    IMPROVED DEERSTALKER HUT

    Description: Produces meat without using a meat deposit, twice as fast than the regular Deerstalker Hut.
    Limit: 2 per player
    Cost: 1.225 Pumpkins
    Trade: Tradable but not giftable




    PUMPKIN CEMETERIES
    Production: Each pumpkin cemetery produces event resources (pumpkins) over time
    Limits: 3 per player and version = 9 buildings (new limit, former acquisitions don't count)

    Changes 2016:
    - Refillable only with "Pumpkin refillers" , can be revived when depleted with "Fertilizer".
    - 33% faster production compared to last year.

    Pumpkin refillers can be gathered by completing certain adventures (see help archive window in the game for a full list). In case your Cemetery depleted, you can revive it with Fertilizer from the Merchant (Cost: 75 Pumpkins. Revives the depleted Cemetery and refills 10 Pumpkins).


    Small version: Costs 50 stone and 100 pinewood planks
    Common version: Costs 150 marble and 200 hardwood planks
    Noble version: Costs 10 granite and 25 exotic wood planks





    IMPROVED FARM

    Description: Produces wheat 3 times as fast as a regular farm
    Limit: 3 (new limit for everyone, former acquisitions don't count)
    Cost: 700 Pumpkins
    Trade: Not tradable



    THE VILLAGE SCHOOL

    Description: Speeds up the process of getting new settlers in your village.
    Limit: 3 per player (new limit for everyone, former acquisitions don't count)
    Costs: 600 Pumpkins
    Trade: Not tradable



    SILO

    Description: Replenishes wheat fields over time. Can be traded.
    Limit: 3 per player (new limit for everyone, former acquisitions don't count)
    Cost: 600 Pumpkins
    Trade: You can trade this building



    IMPROVED STOREHOUSE

    Description: Another type of Storehouse that provides 3 times more space for resources than a standard one. Can be traded.
    Limit: 3 per player (new limit for everyone, former acquisitions don't count)
    Cost: 600 Pumpkins
    Trade: You can trade this building



    FISH FARM

    Description: A scientific state-of-the-art fish farm: Doesn't require a deposit to produce fresh fish. Can be traded.
    Limit: 3 per player (new limit for everyone, former acquisitions don't count)
    Cost: 700 Pumpkins
    Trade: You can trade this building


    DECORATIVE PUMPKIN CEMETERY
    Decorative building: Have a Pumpkin Cemetery on your Island all year!
    Description: Spook your island's visitors and be in a Halloween mood.
    Cost: 325 Pumpkins
    Limit: None, transferred to Star Menu when demolished
    Trade: Tradable, Giftable





    MINIATURE GOLEM STATUE


    Decorative building: Have a golden Golem on your Island
    Description: Looks good.
    Cost: 375 Pumpkins
    Limit: None, transferred to Star Menu when demolished
    Trade: Tradable, Giftable




    DECORATIONS

    Description: Increase your island's spookiness and help get everyone in the Halloween mood.
    Limit: unlimited
    Cost: differ, check the Halloween shop
    Trade: You can trade these decorative buildings
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

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    During the Halloween event, there will be items available that complement the atmosphere.
    Items that can be acquired for pumpkins are listed in the Halloween shop category.

    Name: iGor
    Type: Buff
    Cost: 56 pumpkins
    Effect: +200% recruitment speed on Barracks or Elite Barracks for 6 hours



    Name: Zombie Bite
    Type: Zone-wide buff (wildlife)
    Cost: 45 pumpkins
    Description: Be careful with this! One mishap may turn dozens of your settlers into zombies.


    Name: Ouija board
    Type: Zone-wide buff (wildlife)
    Cost: 45 pumpkins
    Description: Legend has it, this board can be used to talk with the spirits, and bring them to where you are...


    Name: Bucket of candy
    Type: Zone-wide buff (production)
    Cost: 125 pumpkins
    Description: Zone Effect +100% output on Smelters (Bronze, Iron, Steel, Gold, Titanium, Platinum) for 24 hours


    Name: The Headless Horseman
    Type: Buff
    Cost: 45 pumpkins
    Description: +300% output on Stables or Elite Stables for 24 hours


    Name: Efficient traps
    Type: Recipe for Rarity Provision house
    Cost: 560 pumpkins
    Description: Buff area Effect: +200% output on the Hunter, Deerstalker Hut, Improved Deerstalker Hut
    for 12 hours on a 2 squares radius


    Name: Fertilizer I-III (3 single items)
    Type: Buff + Refiller
    Cost: 75 pumpkins
    Description: Revives and refills a dried up Small, Common or Noble Pumpkin Cemetery with 10 pumpkins


    Name: Nash Williams
    Type: Buff
    Cost: 48 pumpkins
    Effect: Use on Barracks and speed up recruiting time x4 for two hours.


    Name: Grout (200)
    Type: Resource
    Cost: 170 pumpkins
    Effect: Ressource that is needed to upgrade buildings to level 6


    Name: Omniseeds (250)
    Type: Refiller
    Cost: 90 pumpkins
    Effect: Refill item: Adds 250 units to any deposit (except gem pits)


    Name: Trick
    Where: It can be produced in the Provision house and applied to a building on a friend's island
    Cost: 50 paper and 50 fish
    Effect: The affected building cannot be buffed as long as Trick is in effect.


    Name: Treat
    Where: It can be produced in the Provision house
    Cost: 200 water and 50 pinewood
    Effect: It removes the Trick effect from a building. It also buffs the targeted building (400% production for 2 hours).


    Name: Banshee's Scream
    Where: It can be produced in the Mayor's House (with collectibles)
    Cost: 10 Scarecrows, 5 Banners and 1 Leather
    Effect: Increases the output of a Pumpkin Cemetery up to 300% for 6 hours.


    Name: Werewolf's Howl
    Where: It can be produced in the Mayor's House (with collectibles)
    Cost: 20 Barrels, 10 Grain Sacks, and 2 Leather
    Effect: Increases the output of a Pumpkin Cemetery up to 400% for 6 hours.


    Name: Zombie
    Type: Buff
    Cost: 96 pumpkins
    Effect: Boosts the production of a workyard up to 400%. The effect lasts for 12 hours.


    Name: Mr. Myers
    Type: Buff
    Cost: 24 pumpkins
    Effect: Boosts the recruitment time of Barracks up to 400%. The effect lasts for 1 hour.


    Name: Frank and Stein
    Type: Refiller
    Cost: 90 pumpkins
    Effect: Refills the Marble deposit. Amount: 1000 units.


    Name: Sandman's Powder
    Type: Zone-wide buff (optical)
    Cost: 50 pumpkins
    Effect: Turns day into night on the home island. Lasts for 7 days.


    Name: Halloween Surprise Box
    Type: Surprise Box
    Cost: 195 gems
    Description: Provides one of 12 adventures that grants the chance to gain Pumpkins.
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

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    • HALLOWEEN 2016 ACHIEVEMENTS
      Several new Achievements were implemented and some of the former ones (compared to 2015) adjusted.
    • COLLECTIBLE PUMPKINS
      Pumpkin collectibles will be guaranteed to spawn. Each collectible will provide 1 pumpkin.
    • GHOSTS
      All animals will vanish from the island's surface. Expect Zombies to show up? No, this plague has been defeated last year. Instead of Zombies, ghosts will haunt your island! They are probably spirits from former Zombies, but who knows...


    GRAPHICS AND SOUND
    • Info screen & widget
      The event info window will show you the remaining time of the Halloween event. Also, the info widget is displayed on the left side.



    • Spooky background music
      For the duration of the event, the in-game background music will be changed to different tracks.
    • Modification of several graphics
      Several graphics will be modified, for example, the logo and the loading screen.
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

  8. #8
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    Halloween 2016: Removal & Deactivation



    The Halloween event will be turned off in two steps. Both Removal phase & the deactivation will happen with the corresponding game maintenance. This brief FAQ will provide you with some detailed information about each phase.


    • What does Removal phase basically mean?
      The core mechanisms of the event will be turned off, but the event shop category will remain until Removal phase 2.
      This means you have one additional week to get special event items for Pumpkins.
    • Can I still collect Pumpkins in Removal phase 1?
      Pumpkins that spawned before the maintenance can still be collected. However, after the collectible items are newly refreshed in Removal phase 1, no new Pumpkins will spawn. Explorers that have been send before the Removal phase started will bring back Pumpkins - but only if they return before the deactivation.
    • What happens to Halloween Quests that are not finished?
      The event quest chains will be canceled / removed.
    • When will Pumpkin refillers be removed from the (special) adventure loot ?
      Is the start or the end time of the adventure relevant?

      If the adventure was started before Removal Phase 1 but was only finished after Removal Phase 1 was activated, no Pumpkins will be included in the loot. Adventures started in or after Removal Phase 1, don't provide Pumpkins.
    • Is it possible to create event items?
      The creation of "Banshee's Scream" and "Werewolf's Howl" (as well as the Golem buffs) are related to the Halloween event. Therefore this option will be turned off. If you started to produce an event item shortly before the Removal phase 1 maintenance, this item will be finished even after Removal phase 1. Same goes for completed items: You can still pick them up after Removal phase 1.
    • Is it possible to use items like the "Banshee's Scream" buff after Removal phase 1?
      You can use the buff in order to get more Pumpkins before the Removal Phase finishes. The buff effect will end and you won't be able to use these buffs any more after the event deactivation.




    • What happens with Removal Phase 2?
      All remaining elements of the Halloween event will be removed with Removal Phase 2.
      An event resource conversion is planned to take place with the game update / deactivation.
    • What about remaining Pumpkin Cemeteries and Re-Fillers?
      Pumpkins remaining on each field, no matter if the fields have been built or if they are still in your Star Menu, will be converted to coins, along with all remaining re-fillers.
    • What happens to the Golem buffs in my Star Menu?
      Apply them to the Mayor's house to get a resource refund.
    • How many coins do I get for one Pumpkin?
      No matter where the Pumpkin is originating from (Cemetery, warehouse, Re-Filler, mail etc.), you will get 0,5 coins for 1 Pumpkin.
    • Can the "Trick" and "Treat" buffs still be used after Removal Phase 1?
      After Removal Phase 1, the "Trick" and "Treat" buffs created can still be used on your friends, but you won't be able to create more of them.
    Última edición por BB_Nanuq; 09/11/2016 a las 17:18
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

  9. #9
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    Update 11.09.2016

    The following improvement has been updated:
    • Changed: What about remaining Pumpkin Cemeteries?
      TO What about remaining Pumpkin Cemeteries and Re-Fillers?
    • Changed:Pumpkins remaining on each field, no matter if the fields have been
      built or if they are still in your Star Menu, will be converted to coins
      TO Pumpkins remaining on each field, no matter if the fields have been built or if they are still in your Star Menu, will be converted to coins, along with all remaining re-fillers.
    • Added
      How many coins do I get for one Pumpkin?
      No matter where the Pumpkin is originating from (Cemetery, warehouse, Re-Filler, mail etc.), you will get 0,5 coins for 1 Pumpkin.
    • Moved to Deactivation
      What happens to the Golem buffs in my Star Menu?
      Apply them on the Mayor's house to get a resource refund.

    Regards,
    BB_Nanuq
    Última edición por BB_Nanuq; 09/11/2016 a las 17:43
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

  10. #10
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    Halloween 2016- Diario de los Desarrolladores

    Más información sobre el próximo Evento de Halloween

    El Evento de Halloween está cada vez más cerca, así que prepárese para una invasión en su isla de fantasmas, calabazas y Golems!
    El evento incluirá características de años anteriores, pero también nuevos contenidos. Nuevos aspectos y cambios son resaltados en color azul.
    El evento de Halloween se activa inmediatamente después del correspondiente mantenimiento (ver fechas más abajo).





    CALENDARIO DE EVENTO
    Comienzo: Día 18 de Octubre
    Desactivación I fase: Día 8 de noviembre
    Desactivación completa: Día 15 de Noviembre
    Requisitos: Nivel 19



    HALLOWEEN 2016 CAMBIOS

    • Un nuevo nivel de Golem y ligeros cambios en la mecánica.
    • Cementerio de calabazas puede ser renovado después de ser agotados
    • Recargas para los cementerios de calabazas son la recompensa en ciertas aventuras, (en lugar de calabazas)
    • Los cementerios de calabazas producen aprox. un 33% más rápidos
    • Los exploradores encontrarán calabazas a través de búsquedas de tesoros
    • Las Aventuras proporcionan recargas en lugar de calabazas
    • Nuevos logros de Halloween 2016
    • Se generan coleccionables de calabazas garantizando un valor de 1 por cada calabaza
    • Una nueva cadena de misiones "el olvidado"
    • Nuevo edificio "Choza del cazador mejorado"
    • Nueva decoración "cementerio de calabazas"
    • Varios de los nuevos artículos disponibles en la tienda, miren los detalles más abajo.



    Leer más sobre:

    Por favor comparta su aterradora y buena (o mala) realimentación > aquí <

    ¡Fantasmagórico Asentamiento!
    BB_Nanuq

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