Ask Me Anything Answers - Fourteenth Batch
Note:
Please keep in mind that this is our fourteenth batch of published answers. Our team continues to process the questions submitted by our worldwide community; additional answers will be provided for selected questions in the future.
Question 133: Dark-Dirk, Germany
I am visually impaired and I think I am not the only one. Is it possible or planned to change the graphics so that even visually impaired people can still enjoy the game? At the moment I play on a 100 cm desktop and I still have to zoom in for 175%, and it all becomes so unclear.
BB_Pandur: The game and the graphic engine were not designed for use in connection with assistance for the visually impaired. It would be a very huge effort to implement such adjustments. We wish for everyone to be able to play "The Settlers Online". Unfortunately, the game's age and underlying technical aspects don't provide much flexibility.
Question 134: dr-g-house-md, Germany
Hello, I've been play Settlers for 10 years and I can't help but wondering, why do we get experience points only from fights? When will you get to the point where we can get XP from other achievements? The game is called the Settlers, not the Conquerors! Other platforms have changed this, only you hold on to this war like existence.
BB_Alex: Combat has always been a crucial part of the Settlers formula. The goal of the game is building an economy and using it to dominate the map. The Settlers Online was initially developed with the goal to provide the Settlers experience in a browser. However, we are interested in additional ways of progressing through the game and opportunities to gain experience not only from combat. Scenarios and quest buffs like "Invitation to a Royal Wedding" or all the content inside the letter category of the Excelsior aim to provide more of these opportunities. Even if combat remains an important part of the game, there are additional ways to earn experience points and progress through the game.
Question 135: fausti21, Germany
Since there are buildings from the desert region from the 1001 Nights Adventures: Are you planning island extensions with a different landscape design which fits these buildings and decorations?
BB_Alex: We do not have any plans to introduce an additional island expansion at the moment.
Question 136: JMREC, UK
Why isn't it possible to be in 2 loot spots at the same time?
BB_Alex: There are three reasons for this one:
The first is related to adventure slots being limitations, and as mentioned before, we see limitations as challenges which have to be managed. These involve decisions such as "Which adventure to start?" and "Which invitation to accept?"
The second reason is related to progress. More adventure slots mean a faster progress through the game. This increases the chances of you getting bored for reaching the goal too fast, while we have less time to create new interesting content with new goals, which again will be reached faster.
The third reason is mentioned in the previous batch of answers. Leeching is not contributing to the complexity of the game nor is it enriching the gameplay directly. We accept that it is happening in the game, but we won't support it.
Question 137: kevinessi, Germany
Will the maximum limit of manuscripts for the geologists and explorers stay the same or do we get a higher limit soon?
BB_Alex: This limitation is an important part of the design. Not having the possibility to unlock everything drives decision making - and this is one of the main challenges in the game. You have to manage building space, you have to manage resources and you have to manage skills. An increase in this limit will work directly against this. No, it is very unlikely this limit will ever be increased.
Question 138: KingCannon, UK
Hi BB. My question is this: Why do some players have a lot more luck than others? What I mean is that some will drop "rare" goods regularly, whereas others, hardly ever.
BB_Alex: The drop chances inside the game are the same for every player and the data we have been analyzing fully supports this. However, we understand the disappointment of not getting a cool building after investing so much time and effort into it, so we thought of a drop guarantee after a certain amount of unsuccessful rolls. This mechanic is used for the manuscript, tome and codex recipes, but we do plan to introduce it for more rewards in the future.
Question 139: Krask, Germany
When creating a new adventure and map creators find shortcuts which make the adventure much shorter and easier, do you generally find these shortcuts already in your own play tests, and if not, how annoying is that for you?
BB_Alex: Honestly, not all of them. And yes, it is disappointing sometimes. Instead of being discouraged by it, we try to mobilize it and use it to create decisions for new content. Let's take "El Chupacabra" as an example. In this venture, you can decide if you want to fight against the raging Mayas or cure them of the disease. Our goal is to give you more interesting and fun content and make shortcuts valuable decisions you have to make. You are free to use shortcuts, but you might miss out on experience points, other rewards, or even gameplay.
Question 140: Leatherface, Germany
Some players have become inactive for quite some time. Why can't you delete those accounts or move them to a graveyard server?
BB_Pandur: Every player returning from a time of inactivity shall find the island and friend list untouched. Since the friend list and connections on the original gameworld would be impacted by moving a player from one server to another, this is not in our list of things to implement. On the technical side, there is no reason for us to delete inactive player accounts.
Question 141: Universalbe, US
Will there ever be an endless iron mine available for purchase?
BB_Alex: There are no plans to introduce an endless iron mine at the moment.
Question 142: m-o-p, Germany
What colour are your socks?
BB_Kumakun, DE CM: What does the sock color say about the person? White/light-pink striped socks with a silverline at the top.
Question 143: petra1246, Poland
What kind of books does BB_Anash like?
BB_Anash, PL GM: I mostly read fantasy books written by Polish authors.
Question 144: Brifi, France
To BB_Maxhylere, what is the usual day like for a CM ? Do you work from home or an office? Do you have time for coffee breaks? Do you go have a drink after work with the GameOne team? Etc
BB_Maxhylere, FR CM: There isn't much of a typical day, but here it goes! I start my day by greeting my colleagues and our mod team. Then I get an idea of what is currently happening in the game from chat, forum, mods, and GM, and prepare appropriate responses. I gather the community's feedback and package them into something digestible for the developers. I repeat that as often as necessary throughout the day. As for the coffee break, I'm more of a soda person. Most CMs in the office prefer coffee though.
Question 145: GilligansDad, US
And someone has to ask - otherwise no one will be able to sleep at night... What is your favourite fridge magnet, Aeyline? ;-)
BB_Aeyline, US CM: I would never want to keep my lovely players from their much-desired sleep! So, to put your mind at ease I've grabbed a picture showing some of my favorite magnets. Most of them have a special meaning to me, either because I've visited a particular place or because I received it as a gift from a loved one. In any case, my all time favorite would have to be the pink house magnet, which was given as a maternity gift on the occasion of my daughter's birth, some 15 years ago.
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